Tiavina.engine

v0.3.0 suspicious
4.0
Medium Risk

Moteur de jeu 2D sur Pygame

🤖 AI Analysis

Final verdict: SUSPICIOUS

The package has minimal risks in terms of network usage, shell execution, and code obfuscation. However, the metadata risk score is elevated due to sparse and potentially inactive author details, which warrants further investigation.

  • Sparse author details
  • Potential inactivity of the author
Per-check LLM notes
  • Network: No network calls detected, which is normal unless the package requires external services.
  • Shell: No shell execution patterns detected, indicating no immediate signs of malicious activity.
  • Obfuscation: No obfuscation patterns detected, indicating low risk.
  • Credentials: No credential harvesting patterns detected, indicating low risk.
  • Metadata: The author's details are sparse and they may be new or inactive, which raises some suspicion but not enough to conclude malice.

🔬 Heuristic Checks

Outbound Network Calls

No suspicious network call patterns found

Code Obfuscation

No obfuscation patterns detected

Shell / Subprocess Execution

No shell execution patterns detected

Credential Harvesting

No credential harvesting patterns detected

Typosquatting

No typosquatting candidates detected

Registered Email Domain

No author email provided

Suspicious Page Links

All external links appear legitimate

Git Repository History

Repository andyravelo4-code/T.Engine appears legitimate

Maintainer History score 4.0

2 maintainer concern(s) found

  • Author name is missing or very short
  • Author "" appears to have only 1 package on PyPI (new or inactive account)
Known CVE Vulnerabilities

No known vulnerabilities found in OSV database.

💡 AI App Starter Prompt

Use this prompt to build a project with Tiavina.engine
Create a fully functional 2D game using the 'Tiavina.engine' package, which is built on top of Pygame. Your game should be an adventure-style platformer where the player controls a character navigating through various levels filled with obstacles, enemies, and collectibles. The goal is to reach the end of each level while collecting as many points as possible. Here are the steps and features to include in your project:

1. **Setup**: Begin by installing the necessary packages, including 'Tiavina.engine', and setting up your development environment.
2. **Character Design**: Design a main character that the player will control. This character should have basic animations for walking, jumping, and attacking.
3. **Level Design**: Create at least three distinct levels with increasing difficulty. Each level should have unique environments such as forests, deserts, and cities.
4. **Gameplay Mechanics**: Implement basic gameplay mechanics like movement, jumping, and collision detection. Ensure the player can interact with objects in the environment.
5. **Enemies**: Introduce simple AI-controlled enemies that the player must avoid or defeat. These enemies should move around the level and react to the player's actions.
6. **Collectibles**: Add various collectibles throughout the levels, such as coins, power-ups, and secret items. Collecting these should increase the player's score.
7. **Scoring System**: Develop a scoring system that rewards players for completing levels quickly and collecting more items. Display the score in real-time during gameplay.
8. **End Game Screen**: Once a level is completed, display a screen showing the player's final score and offer the option to proceed to the next level or restart.
9. **Sound Effects and Music**: Incorporate background music and sound effects to enhance the gaming experience. Use 'Tiavina.engine' to manage audio resources effectively.
10. **User Interface**: Design a user-friendly interface that includes a start menu, instructions, and a pause menu. The UI should be intuitive and visually appealing.

Throughout the development process, utilize 'Tiavina.engine' to handle the rendering, physics, and event handling aspects of your game. Make sure to test your game thoroughly to ensure all features work smoothly.