RetroFont

v0.0.6 suspicious
4.0
Medium Risk

TrueType retro fonts.

πŸ€– AI Analysis

Final verdict: SUSPICIOUS

The package is generally safe with low risks across various categories, but the maintainer's metadata is concerning due to an inactive or new account without a proper author name.

  • Low network, shell, obfuscation, and credential risks
  • Metadata risk due to maintainer's new/inactive account and lack of proper author name
Per-check LLM notes
  • Network: No network calls detected, which is normal for a package not requiring external communications.
  • Shell: No shell execution detected, indicating no immediate risk of command injection or unauthorized system access.
  • Obfuscation: No obfuscation patterns detected, indicating low risk.
  • Credentials: No credential harvesting patterns detected, indicating low risk.
  • Metadata: The maintainer has a new or inactive account and lacks a proper author name, which raises some suspicion but does not strongly indicate malicious intent.

πŸ”¬ Heuristic Checks

βœ“ Outbound Network Calls

No suspicious network call patterns found

βœ“ Code Obfuscation

No obfuscation patterns detected

βœ“ Shell / Subprocess Execution

No shell execution patterns detected

βœ“ Credential Harvesting

No credential harvesting patterns detected

βœ“ Typosquatting

No typosquatting candidates detected

βœ“ Registered Email Domain

Email domain looks legitimate: fixedpoint.nl>

βœ“ Suspicious Page Links

All external links appear legitimate

βœ“ Git Repository History

Repository jfjlaros/retrofont appears legitimate

⚠ Maintainer History score 4.0

2 maintainer concern(s) found

  • Author name is missing or very short
  • Author "" appears to have only 1 package on PyPI (new or inactive account)
βœ“ Known CVE Vulnerabilities

No known vulnerabilities found in OSV database.

πŸ’‘ AI App Starter Prompt

Use this prompt to build a project with RetroFont
Create a nostalgic text-adventure game using Python that leverages the 'RetroFont' package to display text in various retro font styles. Your goal is to build a simple yet engaging game where players navigate through different rooms, solve puzzles, and collect items. Here’s a breakdown of the project requirements and suggestions:

1. **Game Setup**: Initialize your game environment, setting up the player's starting location and inventory.
2. **Rooms and Navigation**: Design at least five distinct rooms each with unique descriptions and challenges. Implement basic navigation commands like 'go north', 'go south', etc.
3. **Items and Puzzles**: Integrate items that players can pick up and use to solve puzzles. Each puzzle solved should lead to new areas or reveal hidden secrets.
4. **RetroFont Integration**: Use the 'RetroFont' package to enhance the text displayed in the game. Apply different retro fonts for room descriptions, item names, and puzzle clues to create a visually appealing and immersive experience.
5. **Enhanced Features**: Consider adding features such as saving/loading game progress, a map feature that updates as players explore more areas, and a leaderboard for high scores.
6. **Testing and Debugging**: Ensure thorough testing of all game mechanics and interactions to provide a smooth gameplay experience.
7. **Documentation**: Write clear documentation on how to install the game, play it, and any special instructions related to the 'RetroFont' package usage.