2D-Animation-lib

v1.6.1 safe
2.0
Low Risk

A 2D simple animation module for pygame.

πŸ€– AI Analysis

Final verdict: SAFE

The package shows no signs of malicious intent or unusual behavior. The metadata risk is minor and does not indicate any form of attack.

  • No network or shell risks detected
  • Low metadata activity
Per-check LLM notes
  • Network: No network calls detected, which is normal for a library focused on 2D animation.
  • Shell: No shell execution patterns detected, aligning with expectations for a benign animation library.
  • Metadata: Low activity and lack of additional metadata suggest low engagement, but not enough evidence to conclude malice.

πŸ”¬ Heuristic Checks

βœ“ Outbound Network Calls

No suspicious network call patterns found

βœ“ Code Obfuscation

No obfuscation patterns detected

βœ“ Shell / Subprocess Execution

No shell execution patterns detected

βœ“ Credential Harvesting

No credential harvesting patterns detected

βœ“ Typosquatting

No typosquatting candidates detected

βœ“ Registered Email Domain

No author email provided

βœ“ Suspicious Page Links

All external links appear legitimate

βœ“ Git Repository History

No GitHub repository linked

  • No GitHub repository link found
⚠ Maintainer History score 4.0

2 maintainer concern(s) found

  • Author "WatermelonCode" appears to have only 1 package on PyPI (new or inactive account)
  • Package has no PyPI classifiers (low effort / metadata quality)
βœ“ Known CVE Vulnerabilities

No known vulnerabilities found in OSV database.

πŸ’‘ AI App Starter Prompt

Use this prompt to build a project with 2D-Animation-lib
Create a fully functional and engaging mini-game called 'Jumping Hero' using the Python package '2D-Animation-lib'. This game will simulate a character jumping over obstacles. Here’s a detailed breakdown of the requirements and steps to achieve this project:

1. **Game Concept**: The player controls a hero who must jump over obstacles to progress through levels. Each level will increase in difficulty.
2. **Core Features**:
   - Player-controlled hero character that can jump.
   - Obstacles that move from right to left on the screen.
   - Level progression based on the number of obstacles cleared.
   - Game Over condition when the hero collides with an obstacle.
3. **Additional Features**:
   - Sound effects for jumping, landing, and collision.
   - Score system that increases as the player clears more obstacles.
   - Multiple levels with increasing speed and complexity of obstacles.
4. **Utilizing 2D-Animation-lib**:
   - Use the package to create smooth animations for the hero jumping and landing.
   - Implement obstacle animations to make them visually distinct and appealing.
   - Apply background animations to give the illusion of movement and depth.
5. **Implementation Steps**:
   - Step 1: Set up the game environment using Pygame.
   - Step 2: Import and configure the 2D-Animation-lib package.
   - Step 3: Design the hero and obstacle sprites using the package's animation capabilities.
   - Step 4: Program the hero's movement and jumping mechanics.
   - Step 5: Implement obstacle generation logic that increases in difficulty over time.
   - Step 6: Add sound effects and a score system to enhance gameplay.
   - Step 7: Create a loop for continuous gameplay and a mechanism to end the game when a collision occurs.
   - Step 8: Test the game thoroughly to ensure all elements work smoothly together.
6. **Deliverables**:
   - Fully functioning 'Jumping Hero' game.
   - Source code documentation explaining how each feature was implemented.
   - Instructions for running the game on different systems.

This project aims to demonstrate the capabilities of the 2D-Animation-lib package in creating dynamic and engaging 2D games.